VLSI Chip & ASIC Design

Semester-wise Duration – 60 Hrs/75 Hrs per ( 300 Hrs )

Program Objective:

VLSI Chip and ASIC Design program provides a strong foundation in
analog and digital electronics combined with essential programming
skills in C and C++. Students learn RTL design and simulation using
Verilog for digital systems and gain practical experience with on-chip
protocols and FPGA implementation.

Advanced training in System Verilog equips learners with verification
techniques crucial for modern hardware design. Hands-on projects and
lab sessions reinforce theoretical knowledge with real-world
applications. Students will be prepared for roles in VLSI design,
verification, and embedded systems engineering.

Program Structure

Semester 3: Engineering Primer (60 Hours)
  • Analog Electronics
  • Digital Electronics
Semester 4: Core Programming Fundamentals (60 Hours)
  • C Programming
  • Object-Oriented Programming Concepts with C++
Semester 5: VLSI Design Foundations (60 Hours)
  • Verilog HDL Basics
  • RTL Designs of Combinational & Sequential Circuits
Semester 6: On-Chip Protocol and Hardware Design (60 Hours)
  • On-Chip Communication Protocols
  • FPGA-Based System Design
Semester 7: System Verilog and Experiencial Project-Based Learning (60 Hours)
  • System Verilog for Functional Verification
  • Verification Environment Development
  • Capstone Project: RTL to Deployment

Program Outcomes

  • Build a strong foundation in digital electronics, structured programming (C/C++), and HDL-based design using Verilog.
  • Design, simulate, and implement digital systems and on-chip communication protocols on FPGA platforms, applying RTL design principles.
  • Develop and verify complex digital designs using SystemVerilog, culminating in end-to-end hardware deployment and functional validation.

Experiential Project Based Learning:

Embedded Linux with Pi & Sensors

Project streams

Core Programming
  • E-Commerce Application
  • Banking Application
  • Health Care Sector
  • Insurance Policy

SW &HW Platform

  • Ubuntu (Linux OS, with gcc compiler)
  • WSL(Windows Subsystem for Linux)
  • Code::Blocks , VSC , Dev-C++
  • XILINX VIVADO,
  • Artix7 FPGA Board , ZYNX SOC Board
  • Questasim/EDA Playground
Engineering Curriculum
Semester 3: Engineering Primer (60 hours: 30 sessions)
Analog Electronics – (30 Hrs : 15 sessions)
Analog Electronics: Ohm’s Law, RC Circuits, Power Supply Basics Diodes, Rectifiers, Zener & Clamping Circuits BJTs and MOSFETs (Switching & Amplification)
Operational Amplifiers (Op-Amps) Filters Comparators
Digital Electronics – (30 Hrs : 15 sessions)
Digital Electronics & Logic Design: Number Systems & Boolean Algebra Logic Gates, Multiplexers, Encoders/Decoders Latches and Flip-Flops
Counters, Shift Registers Finite State Machines: Mealey & Moore Basics of Timing Analysis
Semester 4: Core Programming Fundamentals (60 hours: 30 sessions)
C Programming (30 Hrs : 15 sessions)
Introduction to CPP: Simple CPP program structure Literals, Constants, Variables and Data types Operators with precedence and associativity
Control flow statements with Examples Modular Programming using functions Arrays
Sorting and searching Strings
Object-Oriented Programming Concepts with C++ (30 Hrs : 15 sessions)
Introduction to Object-Oriented Programming Understanding OOP concepts Basic input/output: cin, cout, endl, >>, and <<
Understanding namespace Classes Objects
Abstraction Encapsulation Access Specifiers – Private and Protected
This pointer Constructors and Destructors Friends and operator overloading
Inheritance Run time polymorphism Exception Handling
Lambda Expression Smart Pointers Templates
STL Problem Solving using HackerRank
Semester 5: VLSI Design Foundations (60 hours : 30 sessions)
Verilog HDL Basics - (20 Hrs : 10 sessions)
INTRODUCTION TO VLSI: Fundamentals of VLSI Design Methodologies: Top-Down, Bottom-up Verilog data types
Verilog Operators Typical Module description Developing a typical test bench
RTL Designs of Combinational and Sequential Circuits (40 Hrs : 20 Sessions)
GATE LEVEL MODELING: Gate Instantiate Design, RTL from Logic Diagram Delay in Gate level Design DATA FLOW MODELING: Operators in Data Flow
Continuous Assignment (assign statement) Boolean Equations Representation Gate-level Abstraction using Data Flow
Conditional Assignment (Ternary Operator ? 🙂 Procedural Continuous Assignment Statement Procedural vs Continuous Assignment
Parameterized Data Flow Design Delay Modeling in Data Flow Case Studies / Examples (ALU, Adders, MUX, Encoders)
BEHAVIORAL MODELING: Always Statement, Procedural Statement Blocking vs Non-Blocking Statements Timing Control Statements: Delay & Event Based
Conditional Statements: if-else, case, casex, casez Loops: while, do while, for, repeat Sequential & Parallel Blocks
De-assign, Force, Release Statements All combinational circuits: Adders, Multiplexers, Decoders Flip-flops
Counters, Shift Registers Finite State Machines: Mealy & Moore CRC checking, PWM
Semester 6: On-Chip Protocol and Hardware Design (60 hours: 30 sessions)
On-chip Communication Protocols – (20 Hrs : 10 sessions)
UART Protocol SPI Protocol I2C Protocol
AXI4 (Advanced eXtensible Interface 4) protocol
FPGA Based System Design – (40 Hrs : 20 sessions)
Introduction to FPGA FPGA Architecture CLB, I/O blocks, Interconnects
CPLD, FPGA Design Flow, Toolchain Designing basic FPGA examples (Adders, Subtractors, Counter) Implementation of combinational circuits
Implementation of Flip-flops Implementation of Counters (up, down, mod, Johnson, ring) Realization of Shift Registers
Realization of FSM: Mealy, Moore, VIO, ILA Demonstration of FPGA Project
Semester 7: System Verilog & Project Based Learning (60 hours: 30 sessions)
System Verilog for Functional Verification – (50 Hrs : 25 sessions)
Introduction to System Verilog Verification Environment Data types: 2state, 4state, enum, string, struct, class
Fixed & Dynamic Arrays Associative Arrays, Queues OOP: Inheritance, Polymorphism, Encapsulation
Processes: fork-join variants Functional Coverage Assertions & Examples
Verification Environment Development – (10 Hrs : 05 sessions)
Verification Environment Testbench Architecture Driver Creation
Generator Monitor Scoreboard
Experiential Project-Based Learning: RTL to Deployment
Prototype Digital System Design using RTL Modeling, FPGA Deployment & SystemVerilog Verification

Semester-wise Learning Objectives and Learning Outcomes

Semester 3: Engineering Primer (60 Hours)

  • Analog Electronics
  • Digital electronics

Learning Objectives with Bloom's Taxonomy

Si. No. Learning Objective Bloom’s Level
1 Identify components and explain their roles in analog and digital circuits Remember
2 Analyze circuit behavior involving op-amps, filters, and transistors Analyze
3 Apply logic design techniques to build combinational and sequential circuits Apply
4 Evaluate circuit performance based on timing and functional analysis Evaluate
5 Design and simulate FSM-based systems integrating analog and digital blocks Create

Learning Outcomes with Bloom's Taxonomy and Assessment Criteria

Si. No. Learning Outcome Bloom’s Level Assessment Criteria
1 Demonstrate understanding of analog and digital components Understand Written quiz or oral explanation identifying components and describing functions
2 Construct and simulate logic circuits using basic gates Apply Practical lab task using circuit simulation software or breadboarding
3 Analyze timing diagrams and sequential logic behavior Analyze Evaluation of timing diagrams in assignments or lab reports
4 Evaluate the performance of analog circuits under varying conditions Evaluate Lab performance assessment or viva on analog behavior
5 Design and document FSM-based systems using logic blocks Create Project submission including schematic, simulation, and design explanation

Semester 4: Core Programming Fundamentals (60 Hours)

  • C Programming
  • Object-Oriented Programming Concepts with C++

Learning Objectives with Bloom's Taxonomy

Si. No. Learning Objective Bloom’s Level
1 Implement modular programs using functions, arrays, and structures Apply
2 Analyze code for efficiency and potential improvements Analyze
3 Apply OOP principles to develop structured and reusable software modules Apply
4 Evaluate different sorting and searching algorithms for performance Evaluate
5 Design and implement object-oriented applications using advanced C++ features Create

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